Kids Cooking
Roll the dough, flip the pancake, shake on the sprinkles — then watch a hungry monster eat the lot. Twelve restaurants, eighteen hands-on kitchen stations, and Foxy the fox chef showing every step out loud, in eighteen languages.
A small corner of the studio built to a stricter rule book. No adverts of any kind. No data collected. Nothing to read. And every grown-up decision — settings, purchases, anything that leaves the game — sits behind a question a four-year-old cannot answer.
No banners, no pop-ups, no cross-promotion, no “watch a video to keep playing”. Nothing interrupts a child mid-game, and nothing tries to sell to them.
No account, no sign-up, no analytics, no third-party code of any kind. What your child taps stays on the device, because there is nowhere else for it to go.
Settings, subscriptions and saving a photo all ask for a grown-up first — a question about an adult year of birth, which is never stored anywhere.
Everything lives inside the app. On a plane, in the car, on a patchy holiday connection — it simply works.
One game today, a second on the way — both for the same age group and held to the same rules.
Roll the dough, flip the pancake, shake on the sprinkles — then watch a hungry monster eat the lot. Twelve restaurants, eighteen hands-on kitchen stations, and Foxy the fox chef showing every step out loud, in eighteen languages.
A second game for the same small people is being built right now. Same rule book: no adverts, nothing collected, nothing to read.
What we do not do, how the grown-up gate works, which permissions we ask for and why, how purchases are handled, and where we stand on COPPA, GDPR-K and the App Store Kids Category. No marketing in it — just the answers.